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CGCircuit – Real-Time Character Optimization: From Film to Games (Premium)

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CGCircuit – Real-Time Character Optimization: From Film to Games

File details overview
Name Details
File Name CGCircuit – Real-Time Character Optimization: From Film to Games
Source https://www.cgcircuit.com/tutorial/real-time-character-optimization—from-film-to-games?authorTab
File size 17.2 GB
Publisher  CGCircuit
update and Published 2023

In this online course, viewers will learn the essentials of creating game-ready characters, along with the techniques for converting a VFX mesh for use in real-time. Using the character from our previous courses as an example, students will create a real-time mesh that’s ready to be imported into a real-time engine. They will use industry-standard software such as Maya, Zbrush, Substance 3D Painter, and Marmoset Toolbag for presentation.

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Part 1

Part 2

Part 3

Part 4

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